Age/Gender: 30, Female
Location: London, UK
Job: Finance
Sassy Cerulean Sarai. "So wherry wherry sowwie"
Newgrounds Stats
Whistle Status: Silver
Exp. Points: 6,000 / 6,400
Exp. Rank #: 3,088
Voting Pow.: 6.55 votes
BBS Posts: 7,381 (4.41 per day)
Flash Reviews: 91
Music Reviews: 3
Trophies: 0
Stickers: 0
All Flash Reviews
91 Reviews | 34 w/ Responses
"Meh... too hard, but well thought out."
A lovely looking game, but on the easiest difficulty level it's still too hard.
I thought I was doing well, 6 power plants, 5 mines, slowly terraforming. Then I bought a research centre, what a waste. How are you meant to get the $5k (or $20k!) needed to buy those things, when you get so little income to start with. By wave 25 it's all over, a single ship hitting the city does over 1000 damage.
Sadly, a lovely looking game, funny alien, etc... but let down by the fact it's impossible.
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"Much fun; improvement, excellent!"
I won't spend ages boring everyone here, but this is a great game that is very fun to play. As in all Click games, the characters, backgrounds and so forth as well as the puzzle logic is what makes them enjoyable.
This game scores on all counts and I'm also so very pleased the author listened to his fans (among them me!) who asked that we control both characters independently of each other at points.
Once again an excellent hit, I hope you're making money out of this kind of thing, you deserve it.
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"A bit too easy and formula driven"
COngratulations you have escaped the kitchen but met the big man by the door....
Hmmm, anyway. Interesting game. A tiny bit too repetitive (Click and click some more). Some things required some intuition, (EG the hot water on the thermostat) but some of it was a bit hit and miss.
Anyway, good graphics, short at about 5 minutes and no instructions or intro or anything. Doesn't feel finished :(
Anyway, keep up the work.
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Really loved it, great idea, great action and execution. The graphics were good, sound was good and the slightly sudden deaths a bit scary, (oops what did I do wrong thinking).
Difficulty was fine, finished it quite quickly so I'd love to see more soon. I realise such a large thing takes ages to code though. It was so well done.
Only thing extra to do is perhaps make the dialog text boxes more in style with the other graphics :) Oh, and have your sidekick do something besides giving you hints... Perhaps have him move, or whatever so two of you can do the really hard puzzles if you move him correctly.
Author's Response:
I intend to involve Liam more in future installments...
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Like many of the other reviews here I was hoping to find that this game was better than the prequel. I was very disapointed. Most of the originality of the first game has been removed in favor of what appear to be fancy graphics.
There's limited maze ability, so you can't finish waves quickly, many of the upgrades and towers are pointless and there's no skill now in completing the game. You WILL win if you build the right turrets, the first game you had to frantically move your maze, create new paths etc.
Oh well, it's an okay game. But just like other Defense games, nothing special.
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Well, I think it's a good concept with good sounds and graphics. It suits the style you set. But... I get stuck on certain 'secrets', on the hill level there is a cave near some rabbits. I am in there and I've collected everything I can see and then spent five minutes clicking everywhere and I can't get out!
Hmmm
Author's Response:
Oh, I've just checked the .fla file and it looks ok - I can see the way out. There's a tunnel with a lantern above it - click it to return back to the game. Hope it helps
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The backing track over-powers the drum sounds which are really weak, tinny and poorly applied. It sounds like a tiny toy drum-set.
You need to work on the volums and the controls. Consider allowing you to loop certain rythems without having to keep keys pressed.
It might be okay if you work on it...
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(see review below for comparison)
As a Chinese myself, I think this flash isn't too political, but it is a bit over-the-top violent! The situation in China and Tibet is horrible and needs to be resolved peacefully. I am concerned that the Chinese government manipulates the media and the people of China to believe lies about the outside world, but at the same time, I do think that people should reconcile the fact that they awarded the Olympics in the first place to us. Not everything can be perfect in a country like China, we are so much larger than your countries and have many other problems.
Hopefully peace will prevail.
Oh, and I think you took some of these ideas from 2DTV, they did an exact same sketch, except less blood. This wasn't a bad flash, but it wasn't amazing either, oh well :)
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I though this was very good and could be an independent type Ghibli type thing. But the trailer left be a bit disapointed, there were too many cuts (especially of guns firing). I noted reference to your *other* work which was good and you know I'm a total fan, but I hope that in your 45mins you are able to build up a story, a world in which we can imagine. I think you will be able too as you've got great skills.
I hope you had a great time making this, I look forward to being wowed with the full release :)
xxxxxx
-Sarai
Author's Response:
ahaha!
and afsaklfjlkasjglasjglsjfklsjdfjj GHIBLI!?!??!? HAYAO MIYAZAKI!!! I LOVE HIM!!!!
he's one of my influences! !! Yes, the trailer is nothing compared to the movie.
i cant wait to wow you. THank you for all your support!!!!!!!!
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Awful, game. I mean, I don't know the coding, but it wouldn't load on IE 7 in a popup. I had to switch to another browser and then decided it was awful. You for example start in a bad position, the graphics are simple and collision detection is bad.
The other 'paddle' obviously knows all exact angles, so there's really no skill, when you see it coming you know if you will score or not.
Power-ups, backgrounds, music on/off etc. Please
Author's Response:
It is your computer/ broadband provider's fault that it will not load on your browser.
Do you not think zero is a bit harsh, it is not spam.
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